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Posted in development on April 11th, 2010 by maGik

Sometimes strange things happen while creating characters:

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Posted in news on February 11th, 2009 by maGik

Gathering crew!We are indie and non-commecial. So, we can offer only unpaid work for the sake of the art! But this is interesting work on experimental project with pretensions to professional level of quality.
Our present crew consists of talented people. Each member is either professional working in the videogame industry, or university student, who’s already have experience on professional projects. But, to tell the truth, there is a very small number of us. You can’t do everything in the same time. So, we need you help!

You don’t necessary need to join our team. You also can contribute any peace of work you like. For example, you can model a single character (if you are modeller), or create an fx-shader we need (if you know HLSL).The list below is rather note of skills we may need, than vacancies.

• Character Modeller.
Modelling, unwrapping, texturing, skinning/rigging characters. You can contribute any part of work – no complete cycle necessary!

• Character animator.
Character animation, face animation (probably).

• HLSL Programmer.
Creating HLSL fx shaders ready to use in project engine.

That is not all! If you have other talents and wish to join, please feel free to contact us! We always want to work with talented people!

Please, use this adress to contact us, to send your resume/portfolio or to ask any questions:
mailto: mars@explorative.net

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