I need to apologize to the English-speaking auditory. Unfortunately, for a most part this blog will be available only in Russian. I do not have enough time to write a multilingual posts, but I will make an effort to bring to you at least “project status” news.
We are searching for translators now, so the issue could change in time.
For celebrating this inspiring event we humbly publish the second iWait Vignette:

About ~26Mb (needs Unity Player)
Thank You, Ray, thank You for everything!
The first in a series “interactive vignette”, presenting one of the scenes of the final game. Original music by Fellirium, the-song-on-the-tape by Ink Spots (temporary, for demonstration purposes only).
Click into player to activate controls; mouse to rotate camera, space to zoom-in/out.
Textures are downscaled for bandwidth.
“Cosmonautics Day is a holiday celebrated (mainly in Russia) every April 12 to commemorate the first manned earth orbit. It was established in the USSR on April 9, 1962.
It is celebrated in honour of the historic first manned space flight made on April 12, 1961 by 27 year old Russian cosmonaut Yuri Alekseyevich Gagarin of the USSR, who made one complete orbit around the Earth (lasting 1 h 48 min) aboard the spacecraft Vostok 1″.
Especially for today we have a beautiful widescreen wallpaper for your pleasure:
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1280*800 or 1920*1200
Sometimes strange things happen while creating characters:
Today we are honorably announcing our totally rembrended version of the iWait project! We have switched to iphone and beautifully composed 2d pixel-art graphics! Now, the iWait project is a story-driven casual tactical shooter – MARS COMMANDO!

Screenshot inside! Read more »
Hello world! Today we have a small update in our media section. Expect a much larger update soon!
The Well, top view:
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Today we have some WIPs of the spacesuit model for you attention.
Random funny shot from the working process:

“It’s all right, guys, it’s ok, it’s ok!”
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This is Regent, one of the crew members:
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We have a whole bunch of new screenshots from our WIP-alpha-demo-version prototype. They are absolutely unpolished and show totally WIP content. But they are interesting in some way, so you can take a look on our development process.

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